Developing Interpolation Animation Using Plugins
Hello, I am developing an interpolation animation using a Kanzi plugin on Kanzi3.9.8. In Node2D, I created a PropertyTargetInterpolator object and used it to set acceleration, drag, and control properties. However, when I tried to obtain the node after the animation completion, I found that I couldn't directly use addMessageHandler to set a callback for CompletedMessage, nor could I call the protected function onInterpolationCompleted(TimelinePlayback &playback).
I am seeking help on how to execute a callback function when the animation is completed.
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